
- #Opengl extensions viewer not working how to#
- #Opengl extensions viewer not working full#
- #Opengl extensions viewer not working for android#
- #Opengl extensions viewer not working free#
This version is a bugfix release, which contains many important fixes. A console for logging, and buffers for displaying textual information to the userĪ new release of mGBA, version 0.9.3 is available.Instruction advance, frame advance, and resetting the emulation state.Various callbacks, such as per-frame, when the core is reset, right before keys are read, and more.Getting various informational state about the emulated game.Getting and updating the currently pressed buttons.
#Opengl extensions viewer not working full#
#Opengl extensions viewer not working how to#
There is also documentation on the current API available on its own page.Īs this feature is still nascent, we’re looking for feedback on how to improve it and what should be added in the future.įor this, there is now a #scripting channel in the Discord server (linked on the sidebar) to discuss writing scripts or requesting support or new features. These builds include an example script that shows how to interact with the emulator, and can pull information about the party from the US releases of the first three Pokémon generations. With this merged, users can now write and run scripts in Lua, as is possible in some other emulators.Ĭurrently, there is only preliminary support and many features are not yet exposed. The highly-anticipated scripting feature, which has been in development for the past several months, has now been merged and is available in development builds.

It’s been 10 months since the last minor release, and over a year and a half since the last major release, but progress definitely has not stopped in the meantime.Īlthough a lot of the changes in this version are under the hood, cleaning up a lot of older code, paying down technical debt and fixing bugs, there are still some major new features in this release. An extensive list of changes follows after the cut.
#Opengl extensions viewer not working free#
This release took a lot longer than expected, but hopefully it’ll be free of new bugs as a result. This version is a bugfix release, which contains several important fixes. Read moreĪ new release of mGBA, version 0.10.1 is available. Time sure does fly, huh? It’s been 10 years now since the very first commit to the mGBA git repository.Īnd while you can read all about the early history of mGBA on the timeline page, I can assure you I had no expectation I’d still be working on this ten years later.īut here we are, a decade later, and I’m still working on it. Important fixes include crashing on start on very old graphics cards and flickering issues on Nvidia GPUs when using the OpenGL renderer.Īn extensive list of changes follows after the cut. OpenGL Extension Viewer will receive a few hits on VirusTotal primarily due to how it digs for details.Latest Development Version: 8113-bb6613888Ī new release of mGBA, version 0.10.2 is available.
#Opengl extensions viewer not working for android#
You can also enjoy the Android version, which can access extension documentation and renderers' capabilities, making it an excellent choice for Android app developers.Ī tool such as OpenGL Extension Viewer helps to bypass annoying rendering errors by allowing you to know what you have onboard your machine. This registry also defines naming conventions, creating new extensions, writing suitable extension specifications and guidelines, including other related documentation.

SGI maintains an extension registry, and it contains specifications for all known extensions, written as modifications to the appropriate specification documents. Numerous OpenGL extensions, including extensions related to APIs like GLU, GLX, and WGL, are defined by vendors and groups of vendors. Some reports can be pulled like OpenGL, Vulkan, and CPU. It provides an at-a-glance left menu consisting of summary, extensions, display modes/pixel formats, and rendering test categories. OpenGL Extension Viewer runs a search of your system and then displays the vendor name, the version implemented, the renderer name through a well-organized interface. OpenGL Extension Viewer displays numerous in-depth details regarding your current OpenGL 3D accelerator and more.
